You have no excuse!
I will explain this one again and you will no longer have an excuse.
You will have to force yourself
and use it but trust me it will save a lot of time and increase your
productivity.
I’ve seen this one too many and it’s killing your productivity and possibly
your enthusiasm on using features, especially punch features.
First of all what are iFeatures?
Autodesk dictionary helps us out:
“Converts a single feature or a
collection of features into a feature you can reuse in other part files.”
The definition is a bit circular, I agree. What that means is that if you
model the same things everyday (keyways, for example) then you better make
those an iFeature and reuse them.
Furthermore the iFeatures can have a table and you can generate custom sizes
from easy to use forms with drop down menus and you can even have custom prompted
values, with range and increment.
You will get a new file type "ide" but you can even drag-drop it from
windows explorer.
I use them all the time and I have all sorts of ifeatures like flanges,
ferrules, pipes, but especially features for my tanks and vessels, like
manholes-manways, spray balls, feet, ladder attachments, lifting trunions, on
and on...
One essential rule is to have the feature self-contained and do not
reference any other geometry. If you do need to make it depended then only
reference features to be included in the ifeature element.
A special case are the Punch
iFeatures for which the first element needs to be a sketch with a work point;
this will be used as the insertion point and is especially helpful with
recurring patterns.
We are here because you spent a lot of hours planning ahead, tested your
ifeatures and perfecting the technique of making them independent and yet they
fail to work. The work feature is not normal to the face and you have
punches that are not protruding the sheet metal part.
And that is because your work is too perfect! That’s right, you need to
take a step back, don’t make it quite that independent and reference the sheet
face.
Typical procedure is to create a sketch and place a work point on it.
Then create a construction line trough the point and finish the sketch.
Now you have the insertion point for your punch ifeature. You then
create a work plane where you model the sketch of the punch.
The wrong way to do it is to create the workplane from the sketch
workpoint and the sketch construction axis. At this point the ifeature will
have no reference to the sheet face and it will spin in space as it sees fit.
Correct way of doing it by referencing the construction line and the face where the sketch is defined.
Don’t worry the face has been referenced before when you created the
insertion point so you'll still have only one reference to pick when placing this.
Wrong way of doing it, end result:
Repeat after me:
“I will use ifeatures from now on, save time and increase productivity”
“I will use ifeatures from now on, save time and increase productivity”
Later,
ADS
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